Lerninhalte |
Verstehen der Prinzipien der Computergrafik mit einem Fokus auf Prozedurale Generierung Eigen Ideen in Code umsetzen
Inhalte:
- Color (alpha) blending
- Images
- Grids, tiles; e.x. create your own tiles
- Vector basics
- Transformations: translate, scale, rotate, mirror, push, pop
- Shapes; https://processing.org/examples/morph.html
- Physics - acceleration, motion, angular motion
- Particle systems
- Agents - boids; https://processing.org/examples/flocking.html
- Random, noise, FBM
- Overlap, collision, packing; e.x. GUI, games
- Recursion, fractals
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